-- GENERATED SPELL FOR [Crusader of Virtue] --


function spell0_30672(pUnit, Event) --@Holy Light,Heal--
pUnit:FullCastSpellOnTarget(58053,pUnit)
pUnit:RegisterEvent('Sorts_30672', 2500, 1)
end

function Sorts_30672(pUnit, Event)
local choix_sorts_30672 = math.random(0, 0)
if choix_sorts_30672 == 0 then
pUnit:RegisterEvent('spell0_30672', 1, 1)
end
end

function mob30672_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_30672', math.random(1500, 3000), 1)
end

function mob30672_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30672_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob30672_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(30672, 1, 'mob30672_Action')
RegisterUnitEvent(30672, 2, 'mob30672_Leave')
RegisterUnitEvent(30672, 3, 'mob30672_Kill')
RegisterUnitEvent(30672, 4, 'mob30672_Die')
